@startuml
sprite $smoking [48x48/16] {
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!define FA5_SMOKING(_alias) ENTITY(rectangle,black,smoking,_alias,FA5 SMOKING)
!define FA5_SMOKING(_alias, _label) ENTITY(rectangle,black,smoking,_label, _alias,FA5 SMOKING)
!define FA5_SMOKING(_alias, _label, _shape) ENTITY(_shape,black,smoking,_label, _alias,FA5 SMOKING)
!define FA5_SMOKING(_alias, _label, _shape, _color) ENTITY(_shape,_color,smoking,_label, _alias,FA5 SMOKING)
skinparam folderBackgroundColor<<FA5 SMOKING>> White
@enduml